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   &#160;<span id="projectnumber">v0.1.4.0</span>
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<div class="title">Class List</div>  </div>
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img id="arr_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceyage.html" target="_self">yage</a></td><td class="desc">Core includes </td></tr>
<tr id="row_0_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_0_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_0_')"/><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceyage_1_1details.html" target="_self">details</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1Coordinate.html" target="_self">Coordinate</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1details_1_1Row.html" target="_self">Row</a></td><td class="desc"></td></tr>
<tr id="row_0_0_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1RenderBatch.html" target="_self">RenderBatch</a></td><td class="desc"></td></tr>
<tr id="row_0_0_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1details_1_1Glyph.html" target="_self">Glyph</a></td><td class="desc"><a class="el" href="structyage_1_1details_1_1Glyph.html" title="Glyph with information of the texture. ">Glyph</a> with information of the texture </td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2ns.png" alt="N" width="24" height="22" /><a class="el" href="namespaceyage_1_1matrix.html" target="_self">matrix</a></td><td class="desc">Namespace containing functions that operate on matrices </td></tr>
<tr id="row_0_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Camera.html" target="_self">Camera</a></td><td class="desc"></td></tr>
<tr id="row_0_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ImageLoader.html" target="_self">ImageLoader</a></td><td class="desc"></td></tr>
<tr id="row_0_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1IoManager.html" target="_self">IoManager</a></td><td class="desc"></td></tr>
<tr id="row_0_5_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Logger.html" target="_self">Logger</a></td><td class="desc"></td></tr>
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<tr id="row_0_7_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1LogSink.html" target="_self">LogSink</a></td><td class="desc"></td></tr>
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<tr id="row_0_9_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SpriteSheet.html" target="_self">SpriteSheet</a></td><td class="desc"></td></tr>
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<tr id="row_0_13_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Position.html" target="_self">Position</a></td><td class="desc"></td></tr>
<tr id="row_0_14_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Colour.html" target="_self">Colour</a></td><td class="desc"></td></tr>
<tr id="row_0_15_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1UV.html" target="_self">UV</a></td><td class="desc"></td></tr>
<tr id="row_0_16_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structyage_1_1Vertex.html" target="_self">Vertex</a></td><td class="desc"></td></tr>
<tr id="row_0_17_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Engine.html" target="_self">Engine</a></td><td class="desc">Main engine class that contains a systems, the main loop and the update function that updates all the systems </td></tr>
<tr id="row_0_18_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Entity.html" target="_self">Entity</a></td><td class="desc"><a class="el" href="classyage_1_1Entity.html" title="Entity convenience class. ">Entity</a> convenience class </td></tr>
<tr id="row_0_19_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1EntityManager.html" target="_self">EntityManager</a></td><td class="desc">Manages entities in a space </td></tr>
<tr id="row_0_20_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Space.html" target="_self">Space</a></td><td class="desc"><a class="el" href="classyage_1_1Space.html" title="Space that keeps track of all the entities, componenets and runs the systems on the data to update th...">Space</a> that keeps track of all the entities, componenets and runs the systems on the data to update them </td></tr>
<tr id="row_0_21_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1System.html" target="_self">System</a></td><td class="desc"><a class="el" href="classyage_1_1System.html" title="System interface for the different systems in the engine. ">System</a> interface for the different systems in the engine </td></tr>
<tr id="row_0_22_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Matrix.html" target="_self">Matrix</a></td><td class="desc">Base <a class="el" href="classyage_1_1Matrix.html" title="Base Matrix class used by other similar classes. ">Matrix</a> class used by other similar classes </td></tr>
<tr id="row_0_23_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector.html" target="_self">Vector</a></td><td class="desc"></td></tr>
<tr id="row_0_24_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector2.html" target="_self">Vector2</a></td><td class="desc">2D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
<tr id="row_0_25_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector3.html" target="_self">Vector3</a></td><td class="desc">3D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
<tr id="row_0_26_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Vector4.html" target="_self">Vector4</a></td><td class="desc">4D <a class="el" href="classyage_1_1Vector.html">Vector</a> class </td></tr>
<tr id="row_0_27_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Body.html" target="_self">Body</a></td><td class="desc"></td></tr>
<tr id="row_0_28_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Collider.html" target="_self">Collider</a></td><td class="desc"></td></tr>
<tr id="row_0_29_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1CollisionBody.html" target="_self">CollisionBody</a></td><td class="desc"></td></tr>
<tr id="row_0_30_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1ParticleBody.html" target="_self">ParticleBody</a></td><td class="desc"></td></tr>
<tr id="row_0_31_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RectangleCollider.html" target="_self">RectangleCollider</a></td><td class="desc"></td></tr>
<tr id="row_0_32_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1RigidBody.html" target="_self">RigidBody</a></td><td class="desc"></td></tr>
<tr id="row_0_33_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Batch.html" target="_self">Batch</a></td><td class="desc">Will be the base class for all the different batching processes that might use different shaders and attributes </td></tr>
<tr id="row_0_34_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Drawable.html" target="_self">Drawable</a></td><td class="desc"></td></tr>
<tr id="row_0_35_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Rectangle.html" target="_self">Rectangle</a></td><td class="desc"></td></tr>
<tr id="row_0_36_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Shader.html" target="_self">Shader</a></td><td class="desc"></td></tr>
<tr id="row_0_37_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Shape.html" target="_self">Shape</a></td><td class="desc"></td></tr>
<tr id="row_0_38_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Sprite.html" target="_self">Sprite</a></td><td class="desc"></td></tr>
<tr id="row_0_39_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SpriteBatch.html" target="_self">SpriteBatch</a></td><td class="desc"></td></tr>
<tr id="row_0_40_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1Active.html" target="_self">Active</a></td><td class="desc"></td></tr>
<tr id="row_0_41_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1NonCopyable.html" target="_self">NonCopyable</a></td><td class="desc"></td></tr>
<tr id="row_0_42_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classyage_1_1SyncQueue.html" target="_self">SyncQueue</a></td><td class="desc"></td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structstbi__io__callbacks.html" target="_self">stbi_io_callbacks</a></td><td class="desc"></td></tr>
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