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/* ----------------------------------------------------------------------------
* inputmanager.cpp
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
* See file LICENSE for more details
* ----------------------------------------------------------------------------
*/
#include "inputmanager.hpp"
namespace yage
{
void InputManager::keyPressed(unsigned key)
{
key_map_[key]=true;
}
void InputManager::keyReleased(unsigned key)
{
key_map_[key]=false;
}
bool InputManager::isKeyPressed(unsigned key) const
{
auto key_index=key_map_.find(key);
if(key_index!=key_map_.end())
return key_index->second;
return false;
}
}
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