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/* ----------------------------------------------------------------------------
* inputmanager.cpp
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
* See file LICENSE for more details
* ----------------------------------------------------------------------------
*/
#include "inputmanager.hpp"
namespace yage
{
void InputManager::keyPressed(unsigned key) { key_map_[key] = true; }
void InputManager::keyReleased(unsigned key) { key_map_[key] = false; }
bool InputManager::isKeyPressed(unsigned key) const
{
auto key_index = key_map_.find(key);
if (key_index != key_map_.end()) {
return key_index->second;
}
return false;
}
} // yage
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