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/* ----------------------------------------------------------------------------
* rigidbody.cpp
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
* See file LICENSE for more details
* ----------------------------------------------------------------------------
*/
#include <YAGE/Physics/rigidbody.h>
namespace yage
{
RigidBody::RigidBody(const Vector2d &position, double mass,
const Vector2d &velocity, bool gravity)
: ParticleBody(position, mass, velocity, gravity)
{
}
} // namespace yage
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