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/* ----------------------------------------------------------------------------
 * rectanglecollider.h
 *
 * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
 * See file LICENSE for more details
 * ----------------------------------------------------------------------------
 */

#ifndef YAGE_RECTANGLE_COLLIDER_H
#define YAGE_RECTANGLE_COLLIDER_H

#include "collider.h"

#include <glm/glm.hpp>

namespace yage
{

class RectangleCollider : public Collider
{
public:
    RectangleCollider(const glm::vec2 &position, const glm::vec2 &size);

    bool collides(const Collider &collider) const override;
    bool inside(const glm::vec2 &point) const override;
};

} // namespace yage

#endif