diff options
Diffstat (limited to 'shaders/phong.frag.glsl')
-rw-r--r-- | shaders/phong.frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/phong.frag.glsl b/shaders/phong.frag.glsl index a1a0645..e7d7a33 100644 --- a/shaders/phong.frag.glsl +++ b/shaders/phong.frag.glsl @@ -10,7 +10,7 @@ uniform vec3 light_pos; void main() { vec3 ambient = vec3(0.2, 0.2, 0.2); vec3 light_colour = vec3(1.0, 1.0, 1.0); - vec3 object_colour = vec3(0.5, 0.2, 0.8); + vec3 object_colour = vec3(0.8, 0.6, 0.2); vec3 norm = normalize(o_normal); vec3 light_dir = normalize(light_pos - o_frag_pos); float diff = max(dot(norm, light_dir), 0.0); |