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* Correct the scaledMat functionHEADmasterYann Herklotz2021-01-031-2/+2
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* Format and hlintYann Herklotz2021-01-034-48/+40
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* Format with ormoluYann Herklotz2021-01-036-131/+237
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* Add screenshotYann Herklotz2021-01-022-0/+2
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* Update colours and looksYann Herklotz2021-01-021-4/+6
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* Render terrain with lightingYann Herklotz2021-01-025-30/+88
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* Add shaders for lightingYann Herklotz2021-01-024-4/+41
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* Successfully render terrainYann Herklotz2021-01-025-36/+127
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* Add more files to .gitignoreYann Herklotz2020-12-301-0/+4
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* Add terrain and renderer classesYann Herklotz2020-12-302-0/+21
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* Add cube to renderable itemsYann Herklotz2020-12-303-58/+112
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* Format with ormoluYann Herklotz2020-12-294-343/+656
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* Format with stylish-haskellYann Herklotz2020-12-294-49/+49
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* Add input handlingYann Herklotz2020-12-293-15/+154
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* Fix dependenciesYann Herklotz2020-12-281-1/+2
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* Add perlin noise functionYann Herklotz2020-12-281-1/+131
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* Add proper VAO and VBOYann Herklotz2020-12-284-36/+123
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* Fix fragment shader and nix fileYann Herklotz2020-12-272-4/+6
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* Add .gitignoreYann Herklotz2020-12-271-0/+1
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* Add assetsYann Herklotz2020-12-271-0/+0
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* Add haskell filesYann Herklotz2020-12-274-72/+114
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* Rename to Vivant.hsYann Herklotz2020-12-273-34/+37
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* Compile with shaders added to dataYann Herklotz2020-12-272-25/+13
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* Add shadersYann Herklotz2020-12-272-0/+10
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* Add initial filesYann Herklotz2020-12-279-0/+878