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authorYann Herklotz <ymherklotz@gmail.com>2018-06-22 00:07:57 +0100
committerYann Herklotz <ymherklotz@gmail.com>2018-06-22 00:07:57 +0100
commitf4b6f813db1721421cadaf906c2763546e0190b4 (patch)
treece4aeeb05aeb87624311ae9ed21b96cbf211e109
parenta88e5ca9a0db09a1e46fedfe7d7e03918578e911 (diff)
downloadYAGE-f4b6f813db1721421cadaf906c2763546e0190b4.tar.gz
YAGE-f4b6f813db1721421cadaf906c2763546e0190b4.zip
Removing entity system from main header
-rw-r--r--yage/yage.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/yage/yage.h b/yage/yage.h
index 089c2797..bff3610c 100644
--- a/yage/yage.h
+++ b/yage/yage.h
@@ -44,9 +44,3 @@
*/
#include "render/shader.h"
#include "render/spritebatch.h"
-
-/**
- * Engine that includes a Entity Component System to organize the data and make
- * it more flexible and efficient.
- */
-#include "entity/engine.h"