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author | Yann Herklotz <ymherklotz@gmail.com> | 2018-01-03 13:57:51 +0000 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2018-01-03 13:57:51 +0000 |
commit | a47649786fb94684c415b230669fbf5343cb7c5d (patch) | |
tree | b35c5921bf90ed7b091f1bc2f08f370436abe834 /examples/shooter/player.cpp | |
parent | 86e4aa6265ade205aba94494a7a31a83b5686387 (diff) | |
download | YAGE-a47649786fb94684c415b230669fbf5343cb7c5d.tar.gz YAGE-a47649786fb94684c415b230669fbf5343cb7c5d.zip |
[Engine] [Example] Added simple bullets that don't move
Diffstat (limited to 'examples/shooter/player.cpp')
-rw-r--r-- | examples/shooter/player.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/examples/shooter/player.cpp b/examples/shooter/player.cpp index 2d0148e6..b2b85cfd 100644 --- a/examples/shooter/player.cpp +++ b/examples/shooter/player.cpp @@ -60,3 +60,8 @@ void Player::idle() { action_ = Action::IDLE; } + +glm::vec4 Player::position() const +{ + return bound_; +} |