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authorYann Herklotz <ymherklotz@gmail.com>2017-08-24 00:25:31 +0100
committerGitHub <noreply@github.com>2017-08-24 00:25:31 +0100
commita326354ea6fccf76665a4212bf14daeba0f52ec8 (patch)
tree18cd2deb0c30b38d8ca7c5305735d2323259e020 /include/YAGE/Physics/rigidbody.hpp
parent0a49874288f92c120d7e165550eb6dbbe1ef7307 (diff)
parent5403490b941f7c031bf1aafdb91b1098f69edbf2 (diff)
downloadYAGE-a326354ea6fccf76665a4212bf14daeba0f52ec8.tar.gz
YAGE-a326354ea6fccf76665a4212bf14daeba0f52ec8.zip
Merge pull request #3 from ymherklotz/developv0.1.0
Merge develop to master
Diffstat (limited to 'include/YAGE/Physics/rigidbody.hpp')
-rw-r--r--include/YAGE/Physics/rigidbody.hpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/include/YAGE/Physics/rigidbody.hpp b/include/YAGE/Physics/rigidbody.hpp
index fd19dc7c..6fc969f5 100644
--- a/include/YAGE/Physics/rigidbody.hpp
+++ b/include/YAGE/Physics/rigidbody.hpp
@@ -13,14 +13,16 @@
#include "particlebody.hpp"
-namespace yage {
+namespace yage
+{
-class RigidBody : public ParticleBody {
+class RigidBody : public ParticleBody
+{
public:
- RigidBody(const Vector2d& position = Vector2d(0, 0), double mass = 1,
- const Vector2d& velocity = Vector2d(0, 0), bool gravity = true);
+ RigidBody(const Vector2d &position = Vector2d(0, 0), double mass = 1,
+ const Vector2d &velocity = Vector2d(0, 0), bool gravity = true);
};
-} // yage
+} // yage
#endif