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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-08-24 00:25:31 +0100 |
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committer | GitHub <noreply@github.com> | 2017-08-24 00:25:31 +0100 |
commit | a326354ea6fccf76665a4212bf14daeba0f52ec8 (patch) | |
tree | 18cd2deb0c30b38d8ca7c5305735d2323259e020 /include/YAGE/camera2d.hpp | |
parent | 0a49874288f92c120d7e165550eb6dbbe1ef7307 (diff) | |
parent | 5403490b941f7c031bf1aafdb91b1098f69edbf2 (diff) | |
download | YAGE-0.1.0.tar.gz YAGE-0.1.0.zip |
Merge pull request #3 from ymherklotz/developv0.1.0
Merge develop to master
Diffstat (limited to 'include/YAGE/camera2d.hpp')
-rw-r--r-- | include/YAGE/camera2d.hpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/include/YAGE/camera2d.hpp b/include/YAGE/camera2d.hpp index e5e4e651..89f2f35c 100644 --- a/include/YAGE/camera2d.hpp +++ b/include/YAGE/camera2d.hpp @@ -14,9 +14,11 @@ #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> -namespace yage { +namespace yage +{ -class Camera2D { +class Camera2D +{ private: bool matrix_needs_update_ = true; float scale_ = 1; @@ -28,11 +30,11 @@ public: Camera2D(int screen_width = 1280, int screen_height = 720); // update camera location - void update(GlslProgram& program); + void update(GlslProgram &program); // camera movement - void move(const glm::vec2& direction); + void move(const glm::vec2 &direction); }; -} // yage +} // yage #endif |