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authorYann Herklotz <ymherklotz@gmail.com>2017-12-23 01:37:09 +0000
committerYann Herklotz <ymherklotz@gmail.com>2017-12-23 01:40:47 +0000
commitddd26ed83d3ac0335562f762ced273a1d62bd959 (patch)
treea697de87564846e784fd1256d71c94270d8ec51d /yage/core/camera.h
parent0ac42fb77773e15b13f1ede01dd1efd920a8fb9b (diff)
downloadYAGE-ddd26ed83d3ac0335562f762ced273a1d62bd959.tar.gz
YAGE-ddd26ed83d3ac0335562f762ced273a1d62bd959.zip
[Style] Updated style in files.
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diff --git a/yage/core/camera.h b/yage/core/camera.h
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+/** ---------------------------------------------------------------------------
+ * @file: camera.h
+ *
+ * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
+ * MIT License, see LICENSE file for more details.
+ * ----------------------------------------------------------------------------
+ */
+
+#ifndef YAGE_CAMERA2D_H
+#define YAGE_CAMERA2D_H
+
+#include <glm/glm.hpp>
+
+namespace yage
+{
+
+class GlslProgram;
+
+class Camera
+{
+private:
+ bool update_matrix_ = true;
+ float scale_ = 1;
+ glm::vec2 position_;
+ glm::mat4 camera_matrix_;
+ glm::mat4 ortho_matrix_;
+
+public:
+ Camera(int screen_width = 1280, int screen_height = 720);
+
+ void update(GlslProgram &program);
+ void move(const glm::vec2 &direction);
+};
+
+} // namespace yage
+
+#endif