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authorYann Herklotz <ymherklotz@gmail.com>2017-12-20 17:59:48 +0000
committerYann Herklotz <ymherklotz@gmail.com>2017-12-20 17:59:48 +0000
commitcc35bb2471c6d3fd695e3f8985ef168cda3fb39c (patch)
tree2cf90c623fdb75086e486b368c5d65f35a839c10 /yage/core/spritesheet.h
parent1fcd6a0fe38a8db2c6d317c2735419aa04e9cd83 (diff)
parentb885965a6375f98d6bec63a43233461f9f42006d (diff)
downloadYAGE-cc35bb2471c6d3fd695e3f8985ef168cda3fb39c.tar.gz
YAGE-cc35bb2471c6d3fd695e3f8985ef168cda3fb39c.zip
Merge branch 'develop'
Diffstat (limited to 'yage/core/spritesheet.h')
-rw-r--r--yage/core/spritesheet.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/yage/core/spritesheet.h b/yage/core/spritesheet.h
index 2ead0ba1..7d7c2fcf 100644
--- a/yage/core/spritesheet.h
+++ b/yage/core/spritesheet.h
@@ -1,17 +1,20 @@
-/* ----------------------------------------------------------------------------
- * spritesheet.h
+/** ---------------------------------------------------------------------------
+ * @file: spritesheet.h
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
* MIT License, see LICENSE file for more details.
* ----------------------------------------------------------------------------
*/
-/** @file
- */
+/// @file
#ifndef YAGE_SPRITESHEET_H
#define YAGE_SPRITESHEET_H
+/** @todo think of removing this, by, for example, using a pointer
+ * This could be more efficient when copying the texture out of the
+ * spritesheet.
+ */
#include "texture.h"
#include <rapidjson/reader.h>