aboutsummaryrefslogtreecommitdiffstats
path: root/examples/simplegame/textureshader.vert
diff options
context:
space:
mode:
Diffstat (limited to 'examples/simplegame/textureshader.vert')
-rw-r--r--examples/simplegame/textureshader.vert23
1 files changed, 23 insertions, 0 deletions
diff --git a/examples/simplegame/textureshader.vert b/examples/simplegame/textureshader.vert
new file mode 100644
index 00000000..3277d8b0
--- /dev/null
+++ b/examples/simplegame/textureshader.vert
@@ -0,0 +1,23 @@
+#version 450
+
+layout(location = 0) in vec2 vertex_position;
+layout(location = 1) in vec4 vertex_colour;
+layout(location = 2) in vec2 vertex_uv;
+
+layout(location = 0) out vec2 fragment_position;
+layout(location = 1) out vec4 fragment_colour;
+layout(location = 2) out vec2 fragment_uv;
+
+uniform mat4 P;
+
+void main()
+{
+ gl_Position.xy = (P*vec4(vertex_position, 0.0, 1.0)).xy;
+ gl_Position.z = 0.0;
+ gl_Position.w = 1.0;
+
+ fragment_position = vertex_position;
+ fragment_colour = vertex_colour;
+ fragment_uv = vec2(vertex_uv.x, 1-vertex_uv.y);
+
+}