diff options
Diffstat (limited to 'include/yage/glsl_program.hpp')
-rw-r--r-- | include/yage/glsl_program.hpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/include/yage/glsl_program.hpp b/include/yage/glsl_program.hpp new file mode 100644 index 00000000..cef38a8e --- /dev/null +++ b/include/yage/glsl_program.hpp @@ -0,0 +1,33 @@ +#ifndef GLSL_PROGRAM_HPP +#define GLSL_PROGRAM_HPP + +#include <GL/glew.h> + +#include <string> + +class GlslProgram +{ +private: + // compiled shader program id + GLuint program_id_ = 0; + GLuint vertex_shader_id_ = 0; + GLuint fragment_shader_id_ = 0; + int attribute_index_ = 0; + + // compiles one shader + void compileShader(const GLuint &shader, const std::string &file_path); +public: + GlslProgram(); + ~GlslProgram(); + + // compiles vertex and fragment shader + void compileShaders(const std::string &vertex_shader_path, const std::string &fragment_shader_path); + void linkShaders(); + void addAttribute(const std::string &attribute_name); + GLint getUniformLocation(const std::string &uniform_name); + void use(); + void unuse(); +}; + + +#endif |