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* Switching to east constYann Herklotz2018-06-2314-46/+46
* Removing iostreamYann Herklotz2018-06-221-5/+0
* Making function `const`Yann Herklotz2018-06-122-2/+3
* Adding modelineYann Herklotz2018-06-0220-73/+117
* Using pragma instead of gardsYann Herklotz2018-05-198-36/+9
* Removing parentDirectory, as it's not neededYann Herklotz2018-05-192-7/+0
* Moving include position in loggerYann Herklotz2018-05-181-2/+2
* Adding all logging functionality in one fileYann Herklotz2018-05-077-401/+293
* Removing rapidjson dependencyYann Herklotz2018-05-073-149/+0
* Adding a core component, and removing implementation from yage.hYann Herklotz2018-05-042-0/+74
* Adding support for entity component systems.Yann Herklotz2018-04-302-3/+2
* Adding exceptionsYann Herklotz2018-04-112-0/+43
* Fixing documentation and buildingYann Herklotz2018-04-062-6/+19
* Adding test abstraction and fixing testsYann Herklotz2018-04-053-23/+26
* [Doc] Making windows compatibilty more readable.Yann Herklotz2018-02-031-12/+14
* Adding preprocessor stuff to make it compatible with windowsYann Herklotz2018-02-011-0/+12
* [Engine] [Docs] Adding documentation and continuing work on ECS.Yann Herklotz2018-01-101-5/+0
* [Engine] Adding initial components for an ECS.Yann Herklotz2018-01-102-16/+0
* [Engine] Adding entity/component systemYann Herklotz2018-01-087-5273/+6263
* [Docs] Changing documentationYann Herklotz2018-01-071-2/+18
* [Engine] Updated dependencies and fixed includesYann Herklotz2018-01-062-1138/+0
* [Docs] Adding documentaion to cameraYann Herklotz2018-01-061-1/+31
* [Engine] Log levels added to engine.Yann Herklotz2018-01-059-29/+126
* [Engine] Now using stb_image to laod all kinds of textures.Yann Herklotz2018-01-042-22/+25
* [Engine] [Example] Reenabled vsync and working on example.Yann Herklotz2018-01-031-1/+1
* [Bug] Fixed null pointers in spritebatch.Yann Herklotz2017-12-311-1/+1
* [Test] Benchmarking the engine and trying to optimize.Yann Herklotz2017-12-316-12/+15
* [Code] Fixed spritebatch and optimised it.Yann Herklotz2017-12-302-3/+3
* [Broken] Texture is black.Yann Herklotz2017-12-2710-15/+7203
* [Broken] Reorganising and fixing.Yann Herklotz2017-12-259-994/+0
* [Build] Added examples and improved build for them.Yann Herklotz2017-12-251-1/+1
* [Code] Simple game example furtheredYann Herklotz2017-12-244-23/+30
* [Style] Updated style in files.Yann Herklotz2017-12-2314-88/+33
* Removing editor and refactoring code.Yann Herklotz2017-12-222-5/+5
* Changing directories and adding input supportYann Herklotz2017-12-226-10/+160
* Added default shaders, update version scriptYann Herklotz2017-12-202-27/+82
* Fixed license headersYann Herklotz2017-12-2032-83/+73
* improving compilation speedYann Herklotz2017-12-2010-28/+35
* Making simplegame and travisYann Herklotz2017-12-172-10/+16
* Improving apiYann Herklotz2017-12-083-15/+13
* more tests addedYann Herklotz2017-11-173-5/+5
* Renaming color to colourYann Herklotz2017-11-175-27/+27
* Fixing license headersYann Herklotz2017-11-1632-69/+100
* Before setting licenseYann Herklotz2017-11-164-3/+59
* Asynchronous logging addedYann Herklotz2017-11-165-10/+20
* Designing simple preview gameYann Herklotz2017-11-129-13/+107
* Adding logsinkYann Herklotz2017-11-025-8/+86
* Improving buildYann Herklotz2017-11-021-15/+0
* Adding logging systemYann Herklotz2017-11-025-2/+186
* Moving to core, fixing errorsYann Herklotz2017-10-318-12/+12