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* Moving include position in loggerYann Herklotz2018-05-181-2/+2
* Deleting and cleaning up repositoryYann Herklotz2018-05-1813-431/+6
* Adding all logging functionality in one fileYann Herklotz2018-05-077-401/+293
* Removing rapidjson dependencyYann Herklotz2018-05-074-150/+0
* Improving ECS and adding documentation.Yann Herklotz2018-05-0410-37/+101
* Adding a core component, and removing implementation from yage.hYann Herklotz2018-05-043-31/+40
* Fixed types and removed unnecessary functionYann Herklotz2018-04-303-19/+6
* Merge branch 'master' of github.com:ymherklotz/YAGEYann Herklotz2018-04-302-19/+2
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| * Working on the entity systemYann Herklotz2018-04-293-20/+7
* | Adding support for entity component systems.Yann Herklotz2018-04-308-93/+48
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* Adding more support for 3DYann Herklotz2018-04-121-1/+15
* Adding 3D supportYann Herklotz2018-04-113-3/+74
* Adding exceptionsYann Herklotz2018-04-112-0/+43
* Adding experimental directoryYann Herklotz2018-04-111-0/+8
* Fixing documentation and buildingYann Herklotz2018-04-062-6/+19
* Updating dependenciesYann Herklotz2018-04-051-1/+1
* Adding 3D cube dataYann Herklotz2018-04-051-0/+40
* Adding test abstraction and fixing testsYann Herklotz2018-04-053-23/+26
* Merge pull request #18 from ymherklotz/windows_compatibilityYann Herklotz2018-04-022-0/+28
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| * [Doc] Making windows compatibilty more readable.Yann Herklotz2018-02-032-24/+28
| * Adding preprocessor stuff to make it compatible with windowsYann Herklotz2018-02-012-0/+24
* | [entity] Fixing builds tooYann Herklotz2018-02-135-55/+35
* | [entity] Starting work on entity system.Yann Herklotz2018-02-1312-26/+25
* | [Engine] More entity component systems options.Yann Herklotz2018-02-081-0/+5
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* [Engine] [Docs] Adding documentation and continuing work on ECS.Yann Herklotz2018-01-104-22/+59
* [Engine] Adding initial components for an ECS.Yann Herklotz2018-01-1011-25/+315
* [Engine] Adding entity/component systemYann Herklotz2018-01-0819-5280/+6451
* [Docs] Changing documentationYann Herklotz2018-01-071-2/+18
* [Engine] Updated dependencies and fixed includesYann Herklotz2018-01-063-1144/+0
* [Engine] Removing whitespaceYann Herklotz2018-01-062-6/+6
* [Docs] Adding documentaion to cameraYann Herklotz2018-01-061-1/+31
* [Engine] Log levels added to engine.Yann Herklotz2018-01-0510-30/+127
* [Engine] Now using stb_image to laod all kinds of textures.Yann Herklotz2018-01-043-23/+26
* [Engine] [Example] Added simple bullets that don't moveYann Herklotz2018-01-032-1/+4
* [Engine] [Example] Reenabled vsync and working on example.Yann Herklotz2018-01-034-73/+54
* [Bug] Fixed null pointers in spritebatch.Yann Herklotz2017-12-312-11/+18
* [Test] Benchmarking the engine and trying to optimize.Yann Herklotz2017-12-317-37/+39
* [Code] Adding support for multiple textures.Yann Herklotz2017-12-301-3/+5
* [Bug fix] Changed int to unsigned.Yann Herklotz2017-12-301-1/+1
* [Code] Fixed spritebatch and optimised it.Yann Herklotz2017-12-305-55/+43
* [Code] Examples working again.Yann Herklotz2017-12-272-3/+4
* [Broken] Texture is black.Yann Herklotz2017-12-2723-327/+7458
* [Broken] Reorganising and fixing.Yann Herklotz2017-12-2515-25/+113
* [Build] Added examples and improved build for them.Yann Herklotz2017-12-251-1/+1
* [Code] Simple game example furtheredYann Herklotz2017-12-244-23/+30
* [Style] Updated style in files.Yann Herklotz2017-12-2318-93/+38
* Including doxygen in cmakeYann Herklotz2017-12-221-5/+0
* Removing editor and refactoring code.Yann Herklotz2017-12-223-8/+5
* Changing directories and adding input supportYann Herklotz2017-12-228-37/+160
* Added default shaders, update version scriptYann Herklotz2017-12-203-28/+82