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# ----------------------------------------------------------------------------
# CMakeLists.txt
#
# Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> -- MIT License
# See file LICENSE for more details
# ----------------------------------------------------------------------------

cmake_minimum_required(VERSION 3.0)

# yage library cmakelists.txt
project(yage)

# set version numbers
set(YAGE_MAJOR_VERSION 0)
set(YAGE_MINOR_VERSION 1)
set(YAGE_PATCH_VERSION 1)
set(YAGE_VERSION
  "v${YAGE_MAJOR_VERSION}.${YAGE_MINOR_VERSION}.${YAGE_PATCH_VERSION}")

# set standard
set(CMAKE_CXX_STANDARD 14)

# set the test sources
set(YAGE_SOURCE_DIR "${PROJECT_SOURCE_DIR}/src")
set(YAGE_TEST_DIR "${PROJECT_SOURCE_DIR}/test")
set(YAGE_LIBRARIES ${PROJECT_NAME})

# add include directory
set(YAGE_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/include")

# set binary directory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/bin")

# add sources to library
set(YAGE_SOURCES
  "${PROJECT_SOURCE_DIR}/src/body.cpp"
  "${PROJECT_SOURCE_DIR}/src/camera2d.cpp"
  "${PROJECT_SOURCE_DIR}/src/glslprogram.cpp"
  "${PROJECT_SOURCE_DIR}/src/imageloader.cpp"
  "${PROJECT_SOURCE_DIR}/src/inputmanager.cpp"
  "${PROJECT_SOURCE_DIR}/src/iomanager.cpp"
  "${PROJECT_SOURCE_DIR}/src/particlebody.cpp"
  "${PROJECT_SOURCE_DIR}/src/picopng.cpp"
  "${PROJECT_SOURCE_DIR}/src/rectanglecollider.cpp"
  "${PROJECT_SOURCE_DIR}/src/resourcemanager.cpp"
  "${PROJECT_SOURCE_DIR}/src/rigidbody.cpp"
  "${PROJECT_SOURCE_DIR}/src/spritebatch.cpp"
  "${PROJECT_SOURCE_DIR}/src/sprite.cpp"
  "${PROJECT_SOURCE_DIR}/src/texturecache.cpp"
  "${PROJECT_SOURCE_DIR}/src/window.cpp")

add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/lib")

# find libraries
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
include(FindPkgConfig)
pkg_search_module(SDL2 REQUIRED sdl2)

# set include directory
include_directories(${YAGE_INCLUDE_DIR})

# make it a static library
add_library(${PROJECT_NAME} ${YAGE_SOURCES})

set(YAGE_LIB_DEP_L "yage;${OPENGL_LIBRARIES};${GLEW_LIBRARIES};${SDL2_LIBRARIES}")

message("${YAGE_LIB_DEP_L}")

# enable tests
enable_testing()
set(SIMULATION_RUNS 1000)

function(make_test test_name cycles)
  add_executable(${test_name} "${YAGE_TEST_DIR}/${test_name}.cpp")
  target_link_libraries(${test_name} gtest_main ${YAGE_LIB_DEP_L})
  add_test(NAME ${test_name} COMMAND ${test_name} --gtest_repeat=${cycles} --gtest_break_on_failure)
endfunction(make_test)

make_test(yagetest 10)
make_test(matrixtest ${SIMULATION_RUNS})
make_test(particlebodytest ${SIMULATION_RUNS})
make_test(windowtest ${SIMULATION_RUNS})