1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
/* ----------------------------------------------------------------------------
* simplegame.cpp
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
* MIT License, see LICENSE file for more details.
* ----------------------------------------------------------------------------
*/
#include <yage.cpp>
using namespace yage;
int main()
{
Window window;
SpriteBatch sp;
GlslProgram program;
window.create("Simple Game", 800, 640);
sp.init();
program.compileShaders("/home/yannherklotz/Github/YAGE/resources/defaultshader.vert", "/home/yannherklotz/Github/YAGE/tests/resources/defaultshader.frag");
program.addAttribute("vertex_position");
program.addAttribute("vertex_colour");
program.addAttribute("vertex_uv");
program.linkShaders();
Texture fountain = ResourceManager::getTexture("/home/yannherklotz/Github/YAGE/tests/resources/dngn_blood_fountain.png");
while(!window.shouldClose()) {
window.clearBuffer();
sp.begin();
sp.draw(std::vector<float>({0, 0, 50, 50}), std::vector<float>({0, 0, 1, 1}), fountain.id, Colour(), 0);
sp.render();
window.pollEvents();
window.swapBuffer();
}
}
|