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/* ----------------------------------------------------------------------------
* spritesheet.h
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
* MIT License, see LICENSE file for more details.
* ----------------------------------------------------------------------------
*/
#ifndef YAGE_SPRITESHEET_H
#define YAGE_SPRITESHEET_H
#include "texture.h"
#include <rapidjson/reader.h>
#include <map>
#include <string>
namespace yage
{
namespace details
{
struct Coordinate {
int x;
int y;
int width;
int height;
Coordinate() = default;
Coordinate(int x_i, int y_i, int width_i, int height_i)
: x(x_i), y(y_i), width(width_i), height(height_i)
{
}
};
typedef std::map<std::string, details::Coordinate> SpriteMap;
class SpriteSheetHandler
: public rapidjson::BaseReaderHandler<rapidjson::UTF8<>, SpriteSheetHandler>
{
public:
bool Null();
bool Bool(bool b);
bool Int(int i);
bool Uint(unsigned u);
bool Int64(int64_t i);
bool Uint64(uint64_t u);
bool Double(double d);
bool String(const char *str, rapidjson::SizeType length, bool copy);
bool Key(const char *str, rapidjson::SizeType length, bool copy);
bool StartObject();
bool EndObject(rapidjson::SizeType memberCount);
bool StartArray();
bool EndArray(rapidjson::SizeType memberCount);
SpriteMap spriteMap() const;
private:
std::string current_key_;
std::string current_image_;
Coordinate coord_;
int depth_;
int image_width_;
int image_height_;
SpriteMap map_;
bool handleNumber(int i);
};
} // namespace details
class SpriteSheet
{
public:
SpriteSheet(std::string pngFileName, std::string jsonFileName);
void sprite(std::string spriteName) const;
private:
Texture texture_;
details::SpriteMap fileLocations_;
};
} // namespace yage
#endif
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