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/** ---------------------------------------------------------------------------
* -*- c++ -*-
* @file: resourcemanager.h
*
* Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com>
* MIT License, see LICENSE file for more details.
* ----------------------------------------------------------------------------
*/
#pragma once
#include "texturecache.h"
#include <string>
namespace yage
{
struct Texture;
class ResourceManager
{
private:
static TextureCache texture_cache_;
public:
static Texture getTexture(std::string const &texture_path, int x = 1,
int y = 1);
};
} // namespace yage
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