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-rw-r--r--test/c/chomp.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/test/c/chomp.c b/test/c/chomp.c
index c88cef5c..7e2f62c1 100644
--- a/test/c/chomp.c
+++ b/test/c/chomp.c
@@ -106,7 +106,7 @@ void dump_play(struct _play *play) /* and for the entire game tree */
int get_value(int *data) /* get the value (0 or 1) for a specific _data */
{
struct _play *search;
- search = game_tree; /* start at the begginig */
+ search = game_tree; /* start at the beginning */
while (! equal_data(search -> state,data)) /* until you find a match */
search = search -> next; /* take next element */
return search -> value; /* return its value */
@@ -138,7 +138,7 @@ void show_list(struct _list *list) /* show the entire list of moves */
}
}
-void show_play(struct _play *play) /* to diplay the whole tree */
+void show_play(struct _play *play) /* to display the whole tree */
{
while (play != NULL)
{
@@ -154,7 +154,7 @@ void show_play(struct _play *play) /* to diplay the whole tree */
int in_wanted(int *data) /* checks if the current _data is in the wanted list */
{
struct _list *current;
- current = wanted; /* start at the begginig */
+ current = wanted; /* start at the beginning */
while (current != NULL) /* unitl the last one */
{
if (equal_data(current -> data,data)) break; /* break if found */
@@ -338,8 +338,13 @@ int main(void)
struct _play *tree;
+#ifdef __K1C__
+ ncol = 4;
+ nrow = 4;
+#else
ncol = 7;
nrow = 7;
+#endif
tree = make_play(1); /* create entire tree structure, not just the */
player = 0; /* needed part for first move */
current = make_data(nrow,ncol); /* start play at full board */