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-rw-r--r--src/main.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 4434e72..9031e14 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -29,13 +29,13 @@ int main(int argc, char *argv[]) {
// set the constants int the file that define the grid to be displayed.
// for the mac
- //const int tile_size = 21;
- //const int rows = 41;
- //const int cols = 34;
+ const int tile_size = 21;
+ const int rows = 41;
+ const int cols = 34;
- const int tile_size = 25;
- const int rows = 50;
- const int cols = 100;
+ // const int tile_size = 25;
+ // const int rows = 50;
+ // const int cols = 100;
// print out that information.
cout << "tile size: " << tile_size << "px, rows: " << rows << ", cols: " << cols << endl;
@@ -47,8 +47,8 @@ int main(int argc, char *argv[]) {
for(int i = 0; i < cols * rows; ++i)
tiles[i] = 0;
- tiles[210] = 3;
- tiles[4029] = 2;
+ tiles[74] = 3;
+ tiles[41 * 34 - 85] = 2;
// create a tile map that will be used to display the array.
TileMap map;
@@ -65,7 +65,7 @@ int main(int argc, char *argv[]) {
if(event.type == sf::Event::Closed)
window.close();
- // check if mouse buttons are pressed.
+ // check if mouse buttons are prgetSizeessed.
if(sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
// get the position of the mouse.
sf::Vector2i mouse = sf::Mouse::getPosition(window);