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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-04-02 08:38:10 +0100 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2017-04-02 08:38:10 +0100 |
commit | 6067810ec5afd6476d46c678a1a81ef947b84d6c (patch) | |
tree | c0feda3b3e2dd468973a9df138cf26e45f60a35e /CMakeLists.txt | |
parent | 2bcac034841473bec27dcadc27a3b434b527abe0 (diff) | |
download | Arider-6067810ec5afd6476d46c678a1a81ef947b84d6c.tar.gz Arider-6067810ec5afd6476d46c678a1a81ef947b84d6c.zip |
Renamed game library to yage
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 8726e5e..3c6171c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,8 +18,8 @@ set(ARIDER_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/include) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin) -set(ZEDENGINE_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/zedengine/include/) -set(ZEDENGINE_LIBRARIES zedengine) +set(YAGE_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/yage/include/) +set(YAGE_LIBRARIES yage) # setting up configuration header configure_file ( @@ -39,18 +39,18 @@ find_package(GLEW REQUIRED) pkg_search_module(SDL2 REQUIRED sdl2) # add zedengine library -add_subdirectory(zedengine) +add_subdirectory(yage) # adding include directories include_directories(${ARIDER_INCLUDE_DIRS} - ${ZEDENGINE_INCLUDE_DIRS} + ${YAGE_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS} ${SLD2_INCLUDE_DIRS}) # link libraries target_link_libraries(${CMAKE_PROJECT_NAME} - ${ZEDENGINE_LIBRARIES} + ${YAGE_LIBRARIES} ${OPENGL_LIBRARIES} ${GLEW_LIBRARIES} ${SDL2_LIBRARIES}) |