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-rw-r--r--include/particle.hpp25
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diff --git a/include/particle.hpp b/include/particle.hpp
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+++ b/include/particle.hpp
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+#ifndef ARIDER_PARTICLE_HPP
+#define ARIDER_PARTICLE_HPP
+
+#include <glm/glm.hpp>
+
+#include <YAGE/Physics/particlebody.hpp>
+#include <YAGE/texturecache.hpp>
+#include <YAGE/spritebatch.hpp>
+
+
+class Particle
+{
+private:
+ yage::ParticleBody particle_body_;
+ yage::Texture texture_;
+
+public:
+ Particle();
+ ~Particle();
+
+ void setTexture(const std::string &texture_path);
+ void renderSprite(yage::SpriteBatch &sprite_batch);
+};
+
+#endif