Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Continuing projectHEADmaster | Yann Herklotz | 2017-06-28 | 1 | -7/+7 |
* | Improving yage and added gravity | Yann Herklotz | 2017-05-19 | 1 | -98/+117 |
* | Adding physics engine | Yann Herklotz | 2017-04-14 | 1 | -1/+1 |
* | Removed unnecessary files and drawing everything | Yann Herklotz | 2017-04-07 | 1 | -8/+5 |
* | Fixed sprite batch class and level loading | Yann Herklotz | 2017-04-07 | 1 | -5/+10 |
* | Improved animation class and added background | Yann Herklotz | 2017-04-07 | 1 | -25/+8 |
* | Added animations but have to improve class | Yann Herklotz | 2017-04-06 | 1 | -44/+66 |
* | Added textures | Yann Herklotz | 2017-04-05 | 1 | -1/+1 |
* | Sprite batching working | Yann Herklotz | 2017-04-04 | 1 | -18/+42 |
* | Fixed window class and redundancy | Yann Herklotz | 2017-04-04 | 1 | -20/+37 |
* | Renamed game library to yage | Yann Herklotz | 2017-04-02 | 1 | -25/+2 |
* | Made zedengine library | Yann Herklotz | 2017-04-01 | 1 | -3/+42 |
* | added comments and fixed naming convention | Yann Herklotz | 2017-03-31 | 1 | -8/+12 |
* | Textures working | Yann Herklotz | 2017-03-31 | 1 | -5/+34 |
* | Adding shader support | Yann Herklotz | 2017-03-30 | 1 | -0/+77 |