blob: 8247d7f766d38dd9cd56ee7baa039fd65261eb3c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
#ifndef CHARACTER_HPP
#define CHARACTER_HPP
#include "animation.hpp"
#include <glm/glm.hpp>
#include <YAGE/spritebatch.hpp>
#include <YAGE/texture.hpp>
#include <string>
#include <vector>
class Character
{
public:
Animation animation_;
protected:
glm::vec4 uv_;
glm::vec2 position_;
glm::vec2 size_;
glm::vec2 speed_;
public:
Character() {}
virtual ~Character() {}
virtual void moveUp()=0;
virtual void moveRight()=0;
virtual void moveDown()=0;
virtual void moveLeft()=0;
virtual void idle()=0;
void create(const glm::vec2 &position=glm::vec2(0.f, 0.f),
const glm::vec2 &size=glm::vec2(50.f, 50.f),
const glm::vec2 &speed=glm::vec2(1.f, 1.f));
void renderSprite(yage::SpriteBatch &sprite_batch) const;
};
#endif
|