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#include "ariderconfig.hpp"
#include "game.hpp"
#include <GL/glew.h>
#include <exception>
#include <iostream>
int main()
{
std::cout<<"Arider\nVersion: "<<ARIDER_MAJOR_VERSION<<"."<<ARIDER_MINOR_VERSION
<<"."<<ARIDER_PATCH_VERSION<<'\n';
Game game;
try
{
game.run();
}
catch(std::exception &e)
{
std::cerr<<"Error : "<<e.what()<<'\n';
}
catch(...)
{
std::cerr<<"Error : Exception occured\n";
}
return 0;
}
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