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-rw-r--r--src/chess_board.cpp244
1 files changed, 0 insertions, 244 deletions
diff --git a/src/chess_board.cpp b/src/chess_board.cpp
deleted file mode 100644
index de21015..0000000
--- a/src/chess_board.cpp
+++ /dev/null
@@ -1,244 +0,0 @@
-#include "chess_ai.hpp"
-
-chess_ai::chess_board::chess_board() : SIZE(CHESS_BOARD_SIZE) {
- init_board_vector();
-}
-
-chess_ai::chess_board::chess_board(board_state state) : SIZE(CHESS_BOARD_SIZE) {
- unsigned vec_index, sqr_index;
-
- init_board_vector();
-
- if(state == initial) {
-
- for(vector_iterator it_vec = grid.begin(); it_vec != grid.end();
- ++it_vec) {
-
- for(square_iterator it_sqr = (*it_vec).begin();
- it_sqr != (*it_vec).end(); ++it_sqr) {
- chess_piece piece;
-
- piece_colour colour;
-
- if(vec_index < 3) {
- colour = black;
- } else {
- colour = white;
- }
-
- vec_index = it_vec - grid.begin();
- sqr_index = it_sqr - (*it_vec).begin();
-
- if(vec_index == 1 || vec_index == 6) {
- piece.set_type(pawn);
- } else if(vec_index == 0 || vec_index == 7) {
-
- if(sqr_index == 0 || sqr_index == 7)
- piece.set_type(rook);
- else if(sqr_index == 1 || sqr_index == 6)
- piece.set_type(knight);
- else if(sqr_index == 2 || sqr_index == 5)
- piece.set_type(bishop);
- else if(sqr_index == 3)
- piece.set_type(queen);
- else if(sqr_index == 4)
- piece.set_type(king);
- }
-
- piece.set_colour(colour);
- piece.set_x(sqr_index);
- piece.set_y(vec_index);
-
- *it_sqr = piece;
- }
- }
- } else {
- for(auto& row : grid) {
- for(auto& square : row) {
- chess_piece piece;
- square = piece;
- }
- }
- }
-}
-
-chess_ai::chess_board::~chess_board() {}
-
-void chess_ai::chess_board::init_board_vector() {
- for(unsigned i = 0; i < SIZE; ++i) {
- std::vector<chess_ai::chess_piece> tmp_vec;
- for(unsigned j = 0; j < SIZE; ++j) {
- chess_piece piece;
- tmp_vec.push_back(piece);
- }
- grid.push_back(tmp_vec);
- }
-}
-
-void chess_ai::chess_board::print_board() {
- std::cout << " |";
- for(unsigned i = 0; i < SIZE; ++i) {
- std::cout << "---|";
- }
- std::cout << std::endl << "8 |";
-
- for(unsigned y = 0; y < SIZE; ++y) {
- for(unsigned x = 0; x < SIZE; ++x) {
- std::cout << " " << grid[y][x].str() << " |";
- }
-
- std::cout << std::endl << " |";
-
-
- if(y == SIZE-1) {
- std::cout << "---+";
- for(unsigned i = 0; i < SIZE-2; ++i) {
- std::cout << "---+";
- }
- std::cout << "---|" << std::endl;
- } else {
- for(unsigned i = 0; i < SIZE-1; ++i) {
- std::cout << "---+";
- }
- std::cout << "---|" << std::endl;
- std::cout << 7-y << " |";
- }
- }
- std::cout << " a b c d e f g h" << std::endl;
-}
-
-chess_ai::chess_piece chess_ai::chess_board::at(unsigned x,
- unsigned y) {
-
- square_iterator it_sqr;
- chess_piece tmp_piece;
-
- tmp_piece = *iterate_board(it_sqr, x, y);
- return tmp_piece;
-}
-
-void chess_ai::chess_board::set_piece(chess_piece piece) {
- square_iterator it_sqr;
- *iterate_board(it_sqr, piece.x, piece.y) = piece;
-}
-
-void chess_ai::chess_board::set_piece(piece_type type, piece_colour colour,
- unsigned x, unsigned y) {
-
- chess_piece piece(type, colour, x, y);
- set_piece(piece);
-}
-
-void chess_ai::chess_board::remove_piece(chess_piece piece) {
- remove_piece(piece.x, piece.y);
-}
-
-void chess_ai::chess_board::remove_piece(unsigned x, unsigned y) {
- square_iterator it_sqr;
- *iterate_board(it_sqr, x, y) = chess_piece();
-}
-
-chess_ai::move_error chess_ai::chess_board::move_piece(chess_piece piece) {
- return move_piece(piece.x, piece.y);
-}
-
-chess_ai::move_error chess_ai::chess_board::move_piece(unsigned x, unsigned y) {
- square_iterator it;
- iterate_board(it, x, y);
-
- if(it->y < 7 && it->y > 0) {
- if(it->colour == white)
- return move_piece(x, y, x, y-1);
- return move_piece(x, y, x, y+1);
- }
- return move_error_IllegalMove;
-}
-
-chess_ai::move_error chess_ai::chess_board::move_piece
-(chess_ai::chess_piece piece, unsigned x, unsigned y) {
-
- return move_piece(piece.x, piece.y, x, y);
-}
-
-chess_ai::move_error chess_ai::chess_board::move_piece
-(unsigned orig_x, unsigned orig_y, unsigned dest_x, unsigned dest_y) {
-
- chess_piece taken;
- return move_piece(orig_x, orig_y, dest_x, dest_y, taken);
-}
-
-chess_ai::move_error chess_ai::chess_board::move_piece
-(unsigned orig_x, unsigned orig_y, unsigned dest_x, unsigned dest_y,
- chess_piece& taken_piece) {
-
- square_iterator it;
- square_iterator new_it;
-
- iterate_board(it, orig_x, orig_y);
- iterate_board(new_it, dest_x, dest_y);
-
- switch(it->type) {
- case pawn:
- return move_pawn(it, new_it, taken_piece);
- case rook:
- case knight:
- case bishop:
- case queen:
- case king:
- default:
- return move_error_IllegalMove;
- }
-}
-
-chess_ai::square_iterator& chess_ai::chess_board::iterate_board
-(square_iterator& it, unsigned x, unsigned y) {
-
- unsigned vec_index, sqr_index;
- for(vector_iterator it_vec = grid.begin(); it_vec != grid.end(); ++it_vec) {
- for(square_iterator it_sqr = (*it_vec).begin();
- it_sqr != (*it_vec).end(); ++it_sqr) {
- vec_index = it_vec - grid.begin();
- sqr_index = it_sqr - (*it_vec).begin();
-
- if(vec_index == y && sqr_index == x) {
- it = it_sqr;
- return it;
- }
- }
- }
- return it;
-}
-
-chess_ai::move_error chess_ai::chess_board::move_pawn
-(square_iterator it, square_iterator new_it, chess_piece& taken_piece) {
-
- chess_piece piece(it->type, it->colour, new_it->x, new_it->y);
-
- if((new_it->y - it->y == 2 && it->y == 1) ||
- ((int)new_it->y - (int)it->y == -2 && it->y == 6) ||
- (new_it->y - it->y == 1 && piece.colour == black && it->y < 7) ||
- ((int)new_it->y - (int)it->y == -1 && piece.colour == white &&
- it->y > 0)) {
- if(new_it->x == it->x) {
- if(new_it->type == empty) {
- remove_piece(it->x, it->y);
- set_piece(piece);
- return move_Success;
- } else if(new_it->colour == it->colour) {
- return move_error_FriendlyPieceOnDestination;
- }
- return move_error_EnemyPieceOnDestination;
- } else if(new_it->x - it->x == 1 || (int)new_it->x - (int)it->x == -1) {
- if(new_it->colour != it->colour && new_it->colour != none) {
- taken_piece.set(new_it->type, new_it->colour, new_it->x,
- new_it->y);
- remove_piece(it->x, it->y);
- set_piece(piece);
- return move_Success;
- } else if(new_it->colour == it->colour) {
- return move_error_FriendlyPieceOnDestination;
- }
- }
- }
- return move_error_IllegalMove;
-}