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path: root/src/chess_piece.cpp
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#include "../include/chess_ai.hpp"

chess_ai::chess_piece::chess_piece(piece_type type, piece_colour colour) {
    this->type = type;
    this->colour = colour;

    if(colour == black) {
        y = 0;
    } else {
        y = 7;
    }
    
    if(type == king) {
        x = 4;
    } else {
        x = 3;
    }
}

chess_ai::chess_piece::chess_piece(piece_type type, piece_colour colour,
                                   unsigned x, unsigned y) {
    this->type = type;
    this->colour = colour;
    this->x = x;
    this->y = y;
    
}

void chess_ai::chess_piece::set_type(piece_type type) {
    this->type = type;
}

void chess_ai::chess_piece::set_colour(piece_colour colour) {
    this->colour = colour;
}

void chess_ai::chess_piece::set_x(unsigned x) {
    this->x = x;
}

void chess_ai::chess_piece::set_y(unsigned y) {
    this->y = y;
}

std::string chess_ai::chess_piece::str() {
    if(type == empty)
        return " ";
    else if(type == pawn)
        return "p";
    else if(type == rook)
        return "r";
    else if(type == knight)
        return "n";
    else if(type == bishop)
        return "b";
    else if(type == queen)
        return "q";
    return "k";
}