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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-12-20 14:38:14 +0000 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2017-12-20 14:38:14 +0000 |
commit | c60164953dd6a4ee485c42211a3bcf8ee9eba06f (patch) | |
tree | a66408a1ad9423512c4fe53cf89dbacf502592dd /yage/core/spritesheet.h | |
parent | 16905976c82c57fdc98a8988392354597f166a12 (diff) | |
download | YAGE-c60164953dd6a4ee485c42211a3bcf8ee9eba06f.tar.gz YAGE-c60164953dd6a4ee485c42211a3bcf8ee9eba06f.zip |
Fixed license headers
Diffstat (limited to 'yage/core/spritesheet.h')
-rw-r--r-- | yage/core/spritesheet.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/yage/core/spritesheet.h b/yage/core/spritesheet.h index 6ae8d266..7d7c2fcf 100644 --- a/yage/core/spritesheet.h +++ b/yage/core/spritesheet.h @@ -1,5 +1,5 @@ -/* ---------------------------------------------------------------------------- - * spritesheet.h +/** --------------------------------------------------------------------------- + * @file: spritesheet.h * * Copyright (c) 2017 Yann Herklotz Grave <ymherklotz@gmail.com> * MIT License, see LICENSE file for more details. @@ -11,8 +11,8 @@ #ifndef YAGE_SPRITESHEET_H #define YAGE_SPRITESHEET_H -/** @todo think of removing this, by, for example, using a pointer - * This could be more efficient when copying the texture out of the +/** @todo think of removing this, by, for example, using a pointer + * This could be more efficient when copying the texture out of the * spritesheet. */ #include "texture.h" |