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author | Yann Herklotz <ymherklotz@gmail.com> | 2017-12-30 16:10:11 +0000 |
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committer | Yann Herklotz <ymherklotz@gmail.com> | 2017-12-30 16:10:11 +0000 |
commit | 3ebcb9c134aabd33c1b165a263b1c8c80c5266f6 (patch) | |
tree | 9176e849b5856719f60b086bfe40e89a6753f7e2 /yage/render | |
parent | 8d0d678ab7460cd92b1a7b923ab565f8ec1a99b1 (diff) | |
download | YAGE-3ebcb9c134aabd33c1b165a263b1c8c80c5266f6.tar.gz YAGE-3ebcb9c134aabd33c1b165a263b1c8c80c5266f6.zip |
[Bug fix] Changed int to unsigned.
Diffstat (limited to 'yage/render')
-rw-r--r-- | yage/render/shader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/yage/render/shader.cpp b/yage/render/shader.cpp index be2e77e2..156c2aa1 100644 --- a/yage/render/shader.cpp +++ b/yage/render/shader.cpp @@ -101,7 +101,7 @@ void Shader::setUniform(const std::string &name, const glm::mat4 &matrix) const GLint Shader::getUniformLocation(const std::string &uniform_name) const { - GLint location = glGetUniformLocation(program_id_, uniform_name.c_str()); + GLuint location = glGetUniformLocation(program_id_, uniform_name.c_str()); if (location == GL_INVALID_INDEX) { throw std::runtime_error("'" + uniform_name + "' not found"); } |