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* Switching to east constYann Herklotz2018-06-232-12/+12
* Removing iostreamYann Herklotz2018-06-221-3/+0
* Adding modelineYann Herklotz2018-06-024-0/+4
* Using pragma instead of gardsYann Herklotz2018-05-192-8/+2
* Deleting and cleaning up repositoryYann Herklotz2018-05-189-328/+0
* [Engine] Adding entity/component systemYann Herklotz2018-01-088-6/+52
* [Engine] Removing whitespaceYann Herklotz2018-01-061-5/+5
* [Engine] Log levels added to engine.Yann Herklotz2018-01-051-1/+1
* [Engine] Now using stb_image to laod all kinds of textures.Yann Herklotz2018-01-041-1/+1
* [Engine] [Example] Added simple bullets that don't moveYann Herklotz2018-01-031-1/+3
* [Engine] [Example] Reenabled vsync and working on example.Yann Herklotz2018-01-032-55/+53
* [Bug] Fixed null pointers in spritebatch.Yann Herklotz2017-12-311-10/+17
* [Test] Benchmarking the engine and trying to optimize.Yann Herklotz2017-12-311-25/+24
* [Bug fix] Changed int to unsigned.Yann Herklotz2017-12-301-1/+1
* [Code] Fixed spritebatch and optimised it.Yann Herklotz2017-12-303-52/+40
* [Code] Examples working again.Yann Herklotz2017-12-271-2/+3
* [Broken] Texture is black.Yann Herklotz2017-12-2712-303/+249
* [Broken] Reorganising and fixing.Yann Herklotz2017-12-2511-0/+798