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authorYann Herklotz <ymherklotz@gmail.com>2017-09-09 08:32:39 +0100
committerYann Herklotz <ymherklotz@gmail.com>2017-09-09 08:32:39 +0100
commit6e4681a86fc1d118571dac06ffa811a988a1066a (patch)
tree14d03aa3dbd65e91f74d041ae8203b8c7d13cdf4 /yage/yage.h
parent60072c1d8089ffd3294e76636198d14710be95b8 (diff)
downloadYAGE-6e4681a86fc1d118571dac06ffa811a988a1066a.tar.gz
YAGE-6e4681a86fc1d118571dac06ffa811a988a1066a.zip
Stable build
Diffstat (limited to 'yage/yage.h')
-rw-r--r--yage/yage.h34
1 files changed, 20 insertions, 14 deletions
diff --git a/yage/yage.h b/yage/yage.h
index 6157e6bf..286d4784 100644
--- a/yage/yage.h
+++ b/yage/yage.h
@@ -6,7 +6,7 @@
* ----------------------------------------------------------------------------
*/
-/** @file Includes all the headers in the main YAGE project.
+/** @file Includes all the headers in the main yage project.
*
* This does not include
*/
@@ -14,17 +14,23 @@
#ifndef YAGE_YAGE_H
#define YAGE_YAGE_H
-#include "camera2d.h"
-#include "glslprogram.h"
-#include "imageloader.h"
-#include "inputmanager.h"
-#include "iomanager.h"
-#include "picopng.h"
-#include "resourcemanager.h"
-#include "spritebatch.h"
-#include "texture.h"
-#include "vertex.h"
-#include "window.h"
+#include "base/camera2d.h"
+#include "base/glslprogram.h"
+#include "base/imageloader.h"
+#include "base/inputmanager.h"
+#include "base/iomanager.h"
+#include "base/picopng.h"
+#include "base/resourcemanager.h"
+#include "base/spritebatch.h"
+#include "base/texture.h"
+#include "base/vertex.h"
+#include "base/window.h"
+
+#include "physics/rectanglecollider.h"
+#include "physics/rigidbody.h"
+#include "physics/particlebody.h"
+#include "physics/body.h"
+
#include <SDL2/SDL.h>
@@ -38,7 +44,7 @@
namespace yage
{
-/** Initializes YAGE.
+/** Initializes yage.
*
* This is only there to initialize SDL2.
*
@@ -49,7 +55,7 @@ bool init()
return SDL_Init(SDL_INIT_VIDEO);
}
-/** Quit and cleanup YAGE
+/** Quit and cleanup yage
*
* SDL2 needs to clean itself up.
*/