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-rw-r--r--include/YAGE/Physics/particlebody.hpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/include/YAGE/Physics/particlebody.hpp b/include/YAGE/Physics/particlebody.hpp
index ff8b3b85..a3091773 100644
--- a/include/YAGE/Physics/particlebody.hpp
+++ b/include/YAGE/Physics/particlebody.hpp
@@ -6,26 +6,27 @@
* ----------------------------------------------------------------------------
*/
-#ifndef YAGE_PARTICLE_BODY_HPP
-#define YAGE_PARTICLE_BODY_HPP
+#ifndef YAGE_PHYSICS_PARTICLE_BODY_HPP
+#define YAGE_PHYSICS_PARTICLE_BODY_HPP
#include "Math/matrix.hpp"
+#include "Physics/body.hpp"
-#include "body.hpp"
+namespace yage
+{
-namespace yage {
-
-class ParticleBody : public Body {
+class ParticleBody : public Body
+{
public:
- ParticleBody(const Vector2d& position = Vector2d(0, 0), double mass = 1,
- const Vector2d& velocity = Vector2d(0, 0),
+ ParticleBody(const Vector2d &position = Vector2d(0, 0), double mass = 1,
+ const Vector2d &velocity = Vector2d(0, 0),
bool gravity = true);
// apply a force to the rigid body
- virtual void applyForce(const Vector2d& force);
- virtual void update();
+ void applyForce(const Vector2d &force) override;
+ void update() override;
};
-} // yage
+} // yage
#endif