diff options
author | Yann Herklotz <ymherklotz@gmail.com> | 2018-05-04 18:36:07 +0100 |
---|---|---|
committer | Yann Herklotz <ymherklotz@gmail.com> | 2018-05-04 18:36:07 +0100 |
commit | 09535633913069f4653c270501059c38c2d09a99 (patch) | |
tree | 1bf8d22f96461ff0136e7876bfc8adebb306d94f /yage/yage.h | |
parent | 2f24449366139c71aa92f041bce15362fe11acba (diff) | |
download | YAGE-09535633913069f4653c270501059c38c2d09a99.tar.gz YAGE-09535633913069f4653c270501059c38c2d09a99.zip |
Adding a core component, and removing implementation from yage.h
Diffstat (limited to 'yage/yage.h')
-rw-r--r-- | yage/yage.h | 30 |
1 files changed, 1 insertions, 29 deletions
diff --git a/yage/yage.h b/yage/yage.h index d5b34603..038acbec 100644 --- a/yage/yage.h +++ b/yage/yage.h @@ -12,6 +12,7 @@ /** * Core includes */ +#include "core/core.h" #include "core/camera.h" #include "core/iomanager.h" #include "core/logger.h" @@ -51,34 +52,5 @@ * it more flexible and efficient. */ #include "entity/engine.h" -/** - * Project namespace. - * - * Avoids collision as all the classes and global functions are wrapped in. - */ -namespace yage -{ - -/** - * - */ -extern void glfwErrorCallback(int, const char *); - -/** - * Initializes YAGE. - * - * This is there to initialize GLFW, which is the current - * window manager that is used with OpenGL. - */ -extern void init(); - -/** - * Quit and cleanup YAGE. - * - * This also cleans up GLFW after it was initialized. - */ -extern void quit(); - -} // namespace yage #endif |